Lori Ann Cole's Experiences  Page Header

Oriental Rose

Photographic Art

My approach to art is very right-brained. It expresses some emotional or aethetic quality that is idiosyncratically satisfying.

Paladin Motto - "To Seek , To  Learn, To Do"

Paladin Motto

The "Way of the Paladin" curriculum of the "How to Be a Hero" school stresses personal responsibility and integrity.

School for
Exceptionally Talented
Wizards

The curriculum for the Wizard's website at the "How to Be a Hero" school emphasized creativity and ingenuity.

Quest for Glory 1 - Tavern Name

Humor was an important part of the Quest for Glory games, although at times it was black humor. Players were warned several times in the game not to try the "Dragon's Breath" at the Aces and Eights tavern. Woe betide the player who failed to heed this advice - his character caught fire and burned to an ash.

The name of the tavern is a reference to the infamous "dead man's hand." Can't say we didn't warn the player...

All art created by Lori Ann Cole

FAR Studios

Photography
Adobe Photoshop CS
Dreamweaver

How to Be a Hero

Designer/Artist/Programmer
XHTML
DHTML
CSS
Adobe Photoshop, Illustrator, Dreamweaver

Explorati Inc

San Francisco, CA
Designer/Architect August 2000-June 2001
Demo Designer for Improvisational Storytelling Introduction
Team Leader for Designers
Art Coordinator for Galleria Level for Massive Multi player Game World.
Scripted Level Design of MMOG
Script Writer for AI Bots
Game Design for On-Line Soap Opera

Presage Studios

Novato CA
Work for Hire August 1999-September 1999
Game Proposals for series of Children’s games based on Scooby Doo License

Yosemite Entertainment

Oakhurst CA
Designer/Architect/Writer June 1996 – March 1998
Projects:
Quest for Glory V: Dragon Fire (Solo RPG)
Quest for Glory V: Dragon Fire (Multiplayer RPG On-line)

WayForward Technologies LLC

Valencia, California
Work for Hire June 1996-August
Wrote Design Proposal and Specifications for Children’s Educational Game based upon Marvel Comic Characters

Legend Entertainment

Virginia
Designer/Writer September 1994 – November 1995
Director of Voice Recording
Co-wrote Shannara: The Official Strategy Guide for Prima Books
Project:
Shannara Adventure Game based on Terry Brook’s Sword of Shannara book series

Sierra On-Line, Inc.

Oakhurst CA
Designer/Architect/Writer August 1988 – March 1994
Game Design Scripts
Dialogue Scripts
Hint Books and Phone Hint Line Scripts
Projects:
Quest for Glory: Hero’s Crown. (RPG/Adventure Game)
Quest for Glory: Shadows of Darkness (RPG/Adventure Game)
Quest for Glory III: Wages of War (RPG/Adventure Game)
Quest for Glory 1: So You Want to Be a Hero (Icon-based Interface)
Mixed-up Fairy Tales (Educational Adventure Game)
Quest for Glory II: Trial by Fire (RPG/Adventure Game)
Hero’s Quest: So You Want to Be a Hero (RPG/Adventure Game)